Mao has been a professional 3D artist in the VFX and Game industry since 2001, working as both production artist and supervisor, with experience in Modeling, Shading/Lighting and Compositing and Look Dev.
In 2010 he began operating as an independent contractor and formed his company, Khitan Digital, offering 3D development, consulting and outsourcing services to companies in the Film, Game and Medical industries.
Previous to that, he was a Character Artist at Guerrilla-Games,Senior Artist at The Ambassadors VFX and  Senior Character Artist at Triumph Studios.
Specialties: Hyper realistic character Art ,Lighting and Shading ,Compositing ,Environment  and Matte painting.

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